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arm-trusted-firmware / plat / juno / bl2_plat_setup.c
@Sandrine Bailleux Sandrine Bailleux on 12 Mar 2014 7 KB juno: BL2: Load BL30
/*
 * Copyright (c) 2013-2014, ARM Limited and Contributors. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * Redistributions of source code must retain the above copyright notice, this
 * list of conditions and the following disclaimer.
 *
 * Redistributions in binary form must reproduce the above copyright notice,
 * this list of conditions and the following disclaimer in the documentation
 * and/or other materials provided with the distribution.
 *
 * Neither the name of ARM nor the names of its contributors may be used
 * to endorse or promote products derived from this software without specific
 * prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <arch_helpers.h>
#include <platform.h>
#include <bl2.h>
#include <bl_common.h>
#include <scp_bootloader.h>
#include <debug.h>

/*******************************************************************************
 * Declarations of linker defined symbols which will help us find the layout
 * of trusted RAM
 ******************************************************************************/
extern unsigned long __RO_START__;
extern unsigned long __RO_END__;

extern unsigned long __COHERENT_RAM_START__;
extern unsigned long __COHERENT_RAM_END__;

/*
 * The next 2 constants identify the extents of the code & RO data region.
 * These addresses are used by the MMU setup code and therefore they must be
 * page-aligned.  It is the responsibility of the linker script to ensure that
 * __RO_START__ and __RO_END__ linker symbols refer to page-aligned addresses.
 */
#define BL2_RO_BASE (unsigned long)(&__RO_START__)
#define BL2_RO_LIMIT (unsigned long)(&__RO_END__)

/*
 * The next 2 constants identify the extents of the coherent memory region.
 * These addresses are used by the MMU setup code and therefore they must be
 * page-aligned.  It is the responsibility of the linker script to ensure that
 * __COHERENT_RAM_START__ and __COHERENT_RAM_END__ linker symbols refer to
 * page-aligned addresses.
 */
#define BL2_COHERENT_RAM_BASE (unsigned long)(&__COHERENT_RAM_START__)
#define BL2_COHERENT_RAM_LIMIT (unsigned long)(&__COHERENT_RAM_END__)

/* Pointer to memory visible to both BL2 and BL3-1 for passing data */
extern unsigned char **bl2_el_change_mem_ptr;

/* Data structure which holds the extents of the trusted RAM for BL2 */
static meminfo bl2_tzram_layout
__attribute__ ((aligned(PLATFORM_CACHE_LINE_SIZE),
		section("tzfw_coherent_mem")));

static bl31_args bl2_to_bl31_args
__attribute__ ((aligned(PLATFORM_CACHE_LINE_SIZE),
		section("tzfw_coherent_mem")));

meminfo *bl2_plat_sec_mem_layout(void)
{
	return &bl2_tzram_layout;
}

bl31_args *bl2_get_bl31_args_ptr(void)
{
	return &bl2_to_bl31_args;
}

/*******************************************************************************
 * BL1 has passed the extents of the trusted RAM that should be visible to BL2
 * in x0. This memory layout is sitting at the base of the free trusted RAM.
 * Copy it to a safe loaction before its reclaimed by later BL2 functionality.
 ******************************************************************************/
void bl2_early_platform_setup(meminfo *mem_layout,
			      void *data)
{
	/* Setup the BL2 memory layout */
	bl2_tzram_layout.total_base = mem_layout->total_base;
	bl2_tzram_layout.total_size = mem_layout->total_size;
	bl2_tzram_layout.free_base = mem_layout->free_base;
	bl2_tzram_layout.free_size = mem_layout->free_size;
	bl2_tzram_layout.attr = mem_layout->attr;
	bl2_tzram_layout.next = 0;
}

/*******************************************************************************
 * Load BL3-0 into Trusted RAM, then transfer it using the SCP Download
 * protocol. The image is loaded into RAM in the same place that BL3-1 will be
 * loaded later so here, we copy the RAM layout structure and use it to load
 * the image into. When this function exits, the RAM layout remains untouched
 * so the BL2 can load BL3-1 as normal.
 ******************************************************************************/
static int load_bl30(void)
{
	meminfo *bl2_tzram_layout;
	meminfo tzram_layout;
	meminfo *tmp_tzram_layout = &tzram_layout;
	unsigned long bl30_base;
	unsigned int image_len;
	unsigned int bl2_load, bl30_load;
	int ret = -1;

	/* Find out how much free trusted ram remains after BL2 load */
	bl2_tzram_layout = bl2_plat_sec_mem_layout();

	/* copy the TZRAM layout and use it */
	memcpy(tmp_tzram_layout, bl2_tzram_layout, sizeof(meminfo));

	/* Work out where to load BL3-0 before transferring to SCP */
	bl2_load = tmp_tzram_layout->attr & LOAD_MASK;
	assert((bl2_load == TOP_LOAD) || (bl2_load == BOT_LOAD));
	bl30_load = (bl2_load == TOP_LOAD) ? BOT_LOAD : TOP_LOAD;

	/* Load the BL3-0 image */
	bl30_base = load_image(tmp_tzram_layout, BL30_IMAGE_NAME,
				bl30_load, BL30_BASE);

	if (bl30_base != 0) {
		image_len = image_size(BL30_IMAGE_NAME);
		INFO("BL2: BL3-0 loaded at 0x%lx, len=%d (0x%x)\n\r", bl30_base,
		     image_len, image_len);
		flush_dcache_range(bl30_base, image_len);
		ret = scp_bootloader_transfer((void *)bl30_base, image_len);
	}

	if (ret == 0)
		INFO("BL2: BL3-0 loaded and transferred to SCP\n\r");
	else
		ERROR("BL2: BL3-0 load and transfer failure\n\r");

	return ret;
}

/*******************************************************************************
 * Perform platform specific setup, i.e. initialize the IO layer, load BL3-0
 * image and initialise the memory location to use for passing arguments to
 * BL3-1.
 ******************************************************************************/
void bl2_platform_setup()
{
	/* Initialise the IO layer and register platform IO devices */
	io_setup();

	/* Load BL3-0  */
	if (load_bl30() != 0)
		panic();

	/* Populate the extents of memory available for loading BL3-3 */
	bl2_to_bl31_args.bl33_meminfo.total_base = DRAM_BASE;
	bl2_to_bl31_args.bl33_meminfo.total_size = DRAM_SIZE;
	bl2_to_bl31_args.bl33_meminfo.free_base = DRAM_BASE;
	bl2_to_bl31_args.bl33_meminfo.free_size = DRAM_SIZE;
	bl2_to_bl31_args.bl33_meminfo.attr = 0;
	bl2_to_bl31_args.bl33_meminfo.next = 0;
}

/*******************************************************************************
 * Perform the very early platform specific architectural setup here. At the
 * moment this is only intializes the mmu in a quick and dirty way.
 ******************************************************************************/
void bl2_plat_arch_setup()
{
	configure_mmu(&bl2_tzram_layout,
		      BL2_RO_BASE,
		      BL2_RO_LIMIT,
		      BL2_COHERENT_RAM_BASE,
		      BL2_COHERENT_RAM_LIMIT);
}