/* * Copyright (c) , Arm Limited and affiliates. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "netsocket/SocketAddress.h" SocketAddress::SocketAddress(const nsapi_addr_t &addr, uint16_t port) { } SocketAddress::SocketAddress(const char *addr, uint16_t port) { } SocketAddress::SocketAddress(const void *bytes, nsapi_version_t version, uint16_t port) { } SocketAddress::SocketAddress(const SocketAddress &addr) { } bool SocketAddress::set_ip_address(const char *addr) { return false; } void SocketAddress::set_ip_bytes(const void *bytes, nsapi_version_t version) { } void SocketAddress::set_addr(const nsapi_addr_t &addr) { } const char *SocketAddress::get_ip_address() const { return NULL; } SocketAddress::operator bool() const { return false; } SocketAddress &SocketAddress::operator=(const SocketAddress &addr) { set_addr(addr.get_addr()); set_port(addr.get_port()); return *this; } bool operator==(const SocketAddress &a, const SocketAddress &b) { return false; } bool operator!=(const SocketAddress &a, const SocketAddress &b) { return false; }