/*************************************************************************************************/ /*! * \file wsf_heap.c * * \brief Heap service. * * Copyright (c) 2009-2018 Arm Ltd. All Rights Reserved. * * Copyright (c) 2019-2020 Packetcraft, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*************************************************************************************************/ #include "wsf_types.h" #include "wsf_assert.h" #include "wsf_cs.h" #include "wsf_trace.h" #include "wsf_buf.h" #include "wsf_math.h" #include "wsf_os.h" #include "pal_sys.h" /************************************************************************************************** Global Variables **************************************************************************************************/ extern uint8_t *SystemHeapStart; extern uint32_t SystemHeapSize; /*************************************************************************************************/ /*! * \brief Reserve heap memory. * * \param size Number of bytes of heap memory used. */ /*************************************************************************************************/ void WsfHeapAlloc(uint32_t size) { /* Round up to nearest multiple of 4 for word alignment */ size = (size + 3) & ~3; SystemHeapStart += size; SystemHeapSize -= size; } /*************************************************************************************************/ /*! * \brief Get next available heap memory. * * \return Address of the start of heap memory. */ /*************************************************************************************************/ void *WsfHeapGetFreeStartAddress(void) { return (void *)SystemHeapStart; } /*************************************************************************************************/ /*! * \brief Get heap available. * * \return Number of bytes of heap memory available. */ /*************************************************************************************************/ uint32_t WsfHeapCountAvailable(void) { return SystemHeapSize; } /*************************************************************************************************/ /*! * \brief Get heap used. * * \return Number of bytes of heap memory used. */ /*************************************************************************************************/ uint32_t WsfHeapCountUsed(void) { return 0; }