/* * Copyright (c) 2016-2017, Arm Limited and affiliates. * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NANOSTACK_H_ #define NANOSTACK_H_ #include "OnboardNetworkStack.h" #include "NanostackMemoryManager.h" #include "MeshInterface.h" #include "mesh_interface_types.h" #include "eventOS_event.h" struct ns_address; class Nanostack : public OnboardNetworkStack, private mbed::NonCopyable<Nanostack> { public: static Nanostack &get_instance(); // Our Nanostack::Interface etc are defined by mbed_mesh_api class Interface; class EthernetInterface; class MeshInterface; class LoWPANNDInterface; class ThreadInterface; class WisunInterface; class PPPInterface; /* Implement OnboardNetworkStack method */ nsapi_error_t add_ethernet_interface(EMAC &emac, bool default_if, OnboardNetworkStack::Interface **interface_out, NetworkInterface *user_network_interface = NULL) override; nsapi_error_t add_ethernet_interface(EMAC &emac, bool default_if, OnboardNetworkStack::Interface **interface_out, const uint8_t *mac_addr, NetworkInterface *user_network_interface = NULL) override; /* Local variant with stronger typing and manual address specification */ nsapi_error_t add_ethernet_interface(EMAC &emac, bool default_if, Nanostack::EthernetInterface **interface_out, const uint8_t *mac_addr = NULL, NetworkInterface *user_network_interface = NULL); nsapi_error_t add_ppp_interface(PPP &ppp, bool default_if, OnboardNetworkStack::Interface **interface_out) override; /* Local variant with stronger typing and manual address specification */ nsapi_error_t add_ppp_interface(PPP &ppp, bool default_if, Nanostack::PPPInterface **interface_out); nsapi_error_t remove_ppp_interface(OnboardNetworkStack::Interface **interface_out) override; protected: Nanostack(); /** @copydoc NetworkStack::get_ip_address */ nsapi_error_t get_ip_address(SocketAddress *address) override; /** Translate a hostname to an IP address with specific version using network interface name. * * The hostname may be either a domain name or an IP address. If the * hostname is an IP address, no network transactions will be performed. * * Method first checks Nanostack DNS query result cache. If match is found, then the result is returned immediately. * Otherwise method calls DNS resolver to find a match. * * @param host Hostname to resolve. * @param address Pointer to a SocketAddress to store the result. * @param version IP version of address to resolve, NSAPI_UNSPEC indicates * version is chosen by the stack (defaults to NSAPI_UNSPEC). * @param interface_name Network interface name * @return NSAPI_ERROR_OK on success, negative error code on failure. */ virtual nsapi_error_t gethostbyname(const char *host, SocketAddress *address, nsapi_version_t version, const char *interface_name) override; /** Translate a hostname to an IP address (asynchronous) using network interface name. * * The hostname may be either a domain name or a dotted IP address. If the * hostname is an IP address, no network transactions will be performed. * * Method first checks Nanostack DNS query result cache. If match is found, then the result is returned immediately. * * Call is non-blocking. Result of the DNS operation is returned by the callback. * If this function returns failure, callback will not be called. In case result * is success (IP address was found from DNS cache), callback will be called * before function returns. * * @param host Hostname to resolve. * @param callback Callback that is called for result. * @param version IP version of address to resolve, NSAPI_UNSPEC indicates * version is chosen by the stack (defaults to NSAPI_UNSPEC). * @param interface_name Network interface name * @return 0 on immediate success, * negative error code on immediate failure or * a positive unique id that represents the hostname translation operation * and can be passed to cancel. */ virtual nsapi_value_or_error_t gethostbyname_async(const char *host, hostbyname_cb_t callback, nsapi_version_t version, const char *interface_name) override; /** Get a domain name server from a list of servers to query * * Returns a DNS server address for a index. DNS servers are queried from Nanostack DNS cache. * If returns error no more DNS servers to read. * * @param index Index of the DNS server, starts from zero * @param address Destination for the host address * @param interface_name Network interface name * @return 0 on success, negative error code on failure */ virtual nsapi_error_t get_dns_server(int index, SocketAddress *address, const char *interface_name) override; /** Opens a socket * * Creates a network socket and stores it in the specified handle. * The handle must be passed to following calls on the socket. * * A stack may have a finite number of sockets, in this case * NSAPI_ERROR_NO_SOCKET is returned if no socket is available. * * @param handle Destination for the handle to a newly created socket * @param proto Protocol of socket to open, NSAPI_TCP, NSAPI_UDP or NSAPI_ICMP * @return 0 on success, negative error code on failure */ nsapi_error_t socket_open(void **handle, nsapi_protocol_t proto) override; /** Close the socket * * Closes any open connection and deallocates any memory associated * with the socket. * * @param handle Socket handle * @return 0 on success, negative error code on failure */ nsapi_error_t socket_close(void *handle) override; /** Bind a specific address to a socket * * Binding a socket specifies the address and port on which to recieve * data. If the IP address is zeroed, only the port is bound. * * @param handle Socket handle * @param address Local address to bind * @return 0 on success, negative error code on failure. */ nsapi_error_t socket_bind(void *handle, const SocketAddress &address) override; /** Listen for connections on a TCP socket * * Marks the socket as a passive socket that can be used to accept * incoming connections. * * @param handle Socket handle * @param backlog Number of pending connections that can be queued * simultaneously * @return 0 on success, negative error code on failure */ nsapi_error_t socket_listen(void *handle, int backlog) override; /** Connects TCP socket to a remote host * * Initiates a connection to a remote server specified by the * indicated address. * * @param handle Socket handle * @param address The SocketAddress of the remote host * @return 0 on success, negative error code on failure */ nsapi_error_t socket_connect(void *handle, const SocketAddress &address) override; /** Accepts a connection on a TCP socket * * The server socket must be bound and set to listen for connections. * On a new connection, creates a network socket and stores it in the * specified handle. The handle must be passed to following calls on * the socket. * * A stack may have a finite number of sockets, in this case * NSAPI_ERROR_NO_SOCKET is returned if no socket is available. * * This call is non-blocking. If accept would block, * NSAPI_ERROR_WOULD_BLOCK is returned immediately. * * @param server Socket handle to server to accept from * @param handle Destination for a handle to the newly created socket * @param address Destination for the remote address or NULL * @return 0 on success, negative error code on failure */ nsapi_error_t socket_accept(void *handle, void **server, SocketAddress *address) override; /** Send data over a TCP socket * * The socket must be connected to a remote host. Returns the number of * bytes sent from the buffer. * * This call is non-blocking. If send would block, * NSAPI_ERROR_WOULD_BLOCK is returned immediately. * * @param handle Socket handle * @param data Buffer of data to send to the host * @param size Size of the buffer in bytes * @return Number of sent bytes on success, negative error * code on failure */ nsapi_size_or_error_t socket_send(void *handle, const void *data, nsapi_size_t size) override; /** Receive data over a TCP socket * * The socket must be connected to a remote host. Returns the number of * bytes received into the buffer. * * This call is non-blocking. If recv would block, * NSAPI_ERROR_WOULD_BLOCK is returned immediately. * * @param handle Socket handle * @param data Destination buffer for data received from the host * @param size Size of the buffer in bytes * @return Number of received bytes on success, negative error * code on failure */ nsapi_size_or_error_t socket_recv(void *handle, void *data, nsapi_size_t size) override; /** Send a packet over a UDP socket * * Sends data to the specified address. Returns the number of bytes * sent from the buffer. * * This call is non-blocking. If sendto would block, * NSAPI_ERROR_WOULD_BLOCK is returned immediately. * * @param handle Socket handle * @param address The SocketAddress of the remote host * @param data Buffer of data to send to the host * @param size Size of the buffer in bytes * @return Number of sent bytes on success, negative error * code on failure */ nsapi_size_or_error_t socket_sendto(void *handle, const SocketAddress &address, const void *data, nsapi_size_t size) override; /** Receive a packet over a UDP socket * * Receives data and stores the source address in address if address * is not NULL. Returns the number of bytes received into the buffer. * * This call is non-blocking. If recvfrom would block, * NSAPI_ERROR_WOULD_BLOCK is returned immediately. * * @param handle Socket handle * @param address Destination for the source address or NULL * @param buffer Destination buffer for data received from the host * @param size Size of the buffer in bytes * @return Number of received bytes on success, negative error * code on failure */ nsapi_size_or_error_t socket_recvfrom(void *handle, SocketAddress *address, void *buffer, nsapi_size_t size) override; /** Register a callback on state change of the socket * * The specified callback will be called on state changes such as when * the socket can recv/send/accept successfully and on when an error * occurs. The callback may also be called spuriously without reason. * * The callback may be called in an interrupt context and should not * perform expensive operations such as recv/send calls. * * @param handle Socket handle * @param callback Function to call on state change * @param data Argument to pass to callback */ void socket_attach(void *handle, void (*callback)(void *), void *data) override; /* Set stack-specific socket options * * The setsockopt allow an application to pass stack-specific hints * to the underlying stack. For unsupported options, * NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified. * * @param handle Socket handle * @param level Stack-specific protocol level * @param optname Stack-specific option identifier * @param optval Option value * @param optlen Length of the option value * @return 0 on success, negative error code on failure */ nsapi_error_t setsockopt(void *handle, int level, int optname, const void *optval, unsigned optlen) override; /* Get stack-specific socket options * * The getstackopt allow an application to retrieve stack-specific hints * from the underlying stack. For unsupported options, * NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified. * * @param handle Socket handle * @param level Stack-specific protocol level * @param optname Stack-specific option identifier * @param optval Destination for option value * @param optlen Length of the option value * @return 0 on success, negative error code on failure */ nsapi_error_t getsockopt(void *handle, int level, int optname, void *optval, unsigned *optlen) override; private: call_in_callback_cb_t get_call_in_callback() override; /** Call a callback after a delay * * Call a callback from the network stack context after a delay. If function * returns error callback will not be called. * * @param delay Delay in milliseconds * @param func Callback to be called * @return 0 on success, negative error code on failure */ nsapi_error_t call_in(int delay, mbed::Callback<void()> func) override; struct nanostack_callback { mbed::Callback<void()> callback; }; nsapi_size_or_error_t do_sendto(void *handle, const struct ns_address *address, const void *data, nsapi_size_t size); static void call_event_tasklet_main(arm_event_s *event); char text_ip_address[40]; NanostackMemoryManager memory_manager; int8_t call_event_tasklet; }; nsapi_error_t map_mesh_error(mesh_error_t err); #endif /* NANOSTACK_H_ */